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	<title>Online Social Networks</title>
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	<link>http://onlinesocialnetworks.com</link>
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		<title>Five Reasons I Won&#8217;t Be Using Ping</title>
		<link>http://onlinesocialnetworks.com/2010/09/03/five-reasons-i-wont-be-using-ping/</link>
		<comments>http://onlinesocialnetworks.com/2010/09/03/five-reasons-i-wont-be-using-ping/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 06:34:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://onlinesocialnetworks.com/?p=546</guid>
		<description><![CDATA[Jared Newman, PC World Despite all the hardware Apple introduced at its press event Wednesday, the most radical news was Ping, a social network for music that&#8217;s launching as a feature of iTunes 10. I&#8217;ve taken a brief test drive of Ping to see what it&#8217;s about, but even before updating iTunes, I knew Apple&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Jared Newman, PC World</p>
<p><a href="http://www.pcworld.com/article/204750/five_reasons_i_wont_be_using_ping.html?tk=hp_new" target="_blank">Despite all the hardware Apple introduced at its press event Wednesday, the most radical news was Ping, a social network for music that&#8217;s launching as a feature of iTunes 10</a>. I&#8217;ve taken a brief test drive of Ping to see what it&#8217;s about, but even before updating iTunes, I knew Apple&#8217;s new social network was not for me. Here are five reasons I won&#8217;t be using Ping</p>
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		<title>New Online Business Directory Launches, Linking Businesses to Customers through Social Media</title>
		<link>http://onlinesocialnetworks.com/2010/09/02/new-online-business-directory-launches-linking-businesses-to-customers-through-social-media/</link>
		<comments>http://onlinesocialnetworks.com/2010/09/02/new-online-business-directory-launches-linking-businesses-to-customers-through-social-media/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 07:47:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Press Release]]></category>

		<guid isPermaLink="false">http://onlinesocialnetworks.com/?p=543</guid>
		<description><![CDATA[DirectoryCentral.com Offers Businesses a Way to Get Listed, Be Seen and Be Heard ATLANTA, GA, September 02, 2010 /24-7PressRelease/ &#8212; SocialTerrain, Inc. today announced the launch of its new online business directory, DirectoryCentral.com, connecting businesses to customers via social media. The system allows businesses to use the larger social networks like Twitter, Facebook, and LinkedIn [...]]]></description>
			<content:encoded><![CDATA[<div id="pr_title_quote">DirectoryCentral.com Offers Businesses a Way to Get Listed, Be Seen and Be Heard</div>
<p>ATLANTA, GA, September 02, 2010 <strong>/24-7PressRelease/</strong> &#8212;  SocialTerrain, Inc. today announced the launch of its new online  business directory, DirectoryCentral.com, connecting businesses to  customers via social media. The system allows businesses to use the  larger social networks like Twitter, Facebook, and LinkedIn for  communicating updates, blogs, and coupons.</p>
<p>Businesses can post information on the business directory, and it will  be automatically sent out to all of its followers on the social network  sites, thus providing a centralized platform to simplify the online  marketing world. All of this functionality is provided at no charge to  either the business owners or consumers. When a customer posts a review  or question on a business&#8217; profile, the business can reply to the post.  The ability to integrate the communication with other social networks  between the consumer and business is what sets this directory apart.</p>
<p>&#8220;DirectoryCentral.com is an exciting way to help small to mid-sized  local businesses augment their online marketing efforts,&#8221; co-founder  Dwight Ringdahl said. &#8220;We drastically reduce the time needed to  communicate with their customer base while optimizing their SEO efforts  in the background. DirectoryCentral gives business owners a way to  really be seen on the internet, not overshadowed by larger companies.  This is truly social networking 2.0 for business.&#8221;</p>
<p>Currently more than 30-million active businesses are online waiting for  their owners to claim their profile. Business owners just need to go to  the DirectoryCentral.com, find their business and click the &#8220;Claim this  Company&#8221; link. After the owner has gone through the verification process  which usually takes 24 hours, the business&#8217; profile can be set up.  Business owners can then link up all their different social media  accounts to their DirectoryCentral.com account. This allows the business  a one stop marketing solution.</p>
<p>Customers using the site can search for a business by name or category  in a city. After clicking on a business, they are presented with a  location map, reviews, and coupons for the business. Then after visiting  the business, they have the option of posting their own review,  becoming a fan or messaging the business directly.</p>
<p>&#8220;Business is about customer service and a commitment to excellence  whether in manufacturing or technology,&#8221; said Randy Dobbs, Co-Chairman  of the Board of Directors for SocialTerrain, Inc. &#8220;DirectoryCentral.com  has been created with customer service, performance and excellence at  the heart of its design and implementation. I have no doubt that the  user audience will find this to be a differentiated offer to their  online marketing efforts.&#8221;</p>
<p>&#8220;DirectoryCentral&#8217;s unique value proposition for businesses goes way  beyond what the traditional online directory services have been able to  offer to date,&#8221; said Brian Handly, Co-Chairman of the Board of Directors  for SocialTerrain, Inc. &#8220;Combined with their extremely scalable  business model, Directory Central is poised for rapid growth. I am very  excited to be associated with Dwight and his team as they continue to  implement their strategy and expand their business.&#8221;</p>
<p>DirectoryCentral.com offers business owners the option to link to  customers with minimal effort and time. For more information, visit  http://www.directorycentral.com.</p>
<p>About Dwight Ringdahl<br />
Currently Dwight Ringdahl serves as President and CEO of both  SocialTerrain, Inc. and the Zenovia Group. He has founded several  successful IT businesses that include WebUseNet Corporation, InterAxis  Inc. and Gold Coast Software. Ringdahl has been instrumental in several  consulting positions, including reviews of technologies, business plans,  and assisting other companies in raising capital funds for start-up or  established businesses.</p>
<p>About Randy Dobbs<br />
Randy Dobbs spent 27 years with General Electric Company where he held  various senior level positions, including President and Chief Executive  Officer of GE Capital, IT Solutions. Dobbs is currently the Senior  Operating Executive at Welsh, Carson, Anderson &amp; Stowe, a private  equity firm. He also currently serves as the Co-Chair on the  SocialTerrain, Inc. Board of Directors.</p>
<p>About Brian Handly<br />
Brian Handly spent much of the past three years as General Manager for  Microsoft&#8217;s Advertiser and Publisher Solutions group. He came to  Microsoft through their acquisition of aQuantive and Accipiter, which  Handly founded and served as CEO. Handly is now an Operating Partner  with Frontier Capital, as well as, a board member of the North Carolina  Center for Entrepreneurial Development. He also currently serves as the  Co-Chair on the SocialTerrain, Inc. Board of Directors.</p>
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		<title>For this disabled job seeker, it’s all about networking</title>
		<link>http://onlinesocialnetworks.com/2010/08/29/for-this-disabled-job-seeker-it%e2%80%99s-all-about-networking/</link>
		<comments>http://onlinesocialnetworks.com/2010/08/29/for-this-disabled-job-seeker-it%e2%80%99s-all-about-networking/#comments</comments>
		<pubDate>Sun, 29 Aug 2010 15:26:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Society]]></category>
		<category><![CDATA[Disabilities]]></category>
		<category><![CDATA[Trends]]></category>

		<guid isPermaLink="false">http://onlinesocialnetworks.com/?p=539</guid>
		<description><![CDATA[By Cindy Atoji Keene As an open source Web developer, David Clark is in demand — he gets at least five calls a week from recruiters. Despite that fact — and his 15 years of experience — Clark has been looking for a permanent job for more than a year since his last position ended [...]]]></description>
			<content:encoded><![CDATA[<p>By Cindy Atoji Keene</p>
<p><a href="http://www.boston.com/business/articles/2010/08/29/for_this_disabled_job_seeker_its_all_about_networking/" target="_blank">As an open source Web developer, David Clark is in demand — he gets at least five calls a week from recruiters.</a></p>
<p>Despite that fact — and his 15 years of experience — Clark has been looking for a permanent job for more than a year since his last position ended when the organization closed because of lack of funding. Although he has no definitive evidence, Clark, who has been doing independent contract work, believes his job search may be hindered by his disability; he has cerebral palsy, a neurological disorder that can affect speech and movement. He is one of the about 54 million Americans with disabilities, and he feels that he frequently encounters unspoken barriers, such as an employer’s perception of the costs and difficulty of accommodating people with disabilities.<br />
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		<title>Older people play catch-up on Facebook: Study</title>
		<link>http://onlinesocialnetworks.com/2010/08/29/older-people-play-catch-up-on-facebook-study/</link>
		<comments>http://onlinesocialnetworks.com/2010/08/29/older-people-play-catch-up-on-facebook-study/#comments</comments>
		<pubDate>Sun, 29 Aug 2010 15:21:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Society]]></category>
		<category><![CDATA[Seniors]]></category>
		<category><![CDATA[Trends]]></category>

		<guid isPermaLink="false">http://onlinesocialnetworks.com/?p=537</guid>
		<description><![CDATA[Press Trust of India Houston: Social networking groups are no more an exclusive domain of teenagers or youngsters as it was a few years back, but now it is catering more for all those who are older but still young at heart. The phenomenal growth of Facebook, Twitter and other social networking sites in the [...]]]></description>
			<content:encoded><![CDATA[<p>Press Trust of India</p>
<p>Houston:<a href="http://www.ndtv.com/article/world/older-people-play-catch-up-on-facebook-study-47918" target="_blank"> Social networking groups are no more an exclusive domain of teenagers or youngsters as it was a few years back, but now it is catering more for all those who are older but still young at heart.</a></p>
<p>The phenomenal growth of Facebook, Twitter and other social networking sites in the past year has come in part because of a surge in adoption by older members, with a national poll released Friday providing a surprising new measure for how fast baby boomers and seniors are adopting online social networks to bridge generations and geography.</p>
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		<title>20 Percent of the U.S. Population, or 56.8 million U.S. Consumers, Reports Having Played a Game on a Social Network</title>
		<link>http://onlinesocialnetworks.com/2010/08/24/20-percent-of-the-u-s-population-or-56-8-million-u-s-consumers-reports-having-played-a-game-on-a-social-network/</link>
		<comments>http://onlinesocialnetworks.com/2010/08/24/20-percent-of-the-u-s-population-or-56-8-million-u-s-consumers-reports-having-played-a-game-on-a-social-network/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 06:31:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Press Release]]></category>

		<guid isPermaLink="false">http://onlinesocialnetworks.com/?p=479</guid>
		<description><![CDATA[PORT WASHINGTON, NEW YORK, AUGUST 23, 2010 &#8211; According to Social Network Gaming, the most recent report from leading market research company, The NPD Group, 20 percent of the U.S. population ages 6 and older reports having played a game on a social network in the past three months.  This equates to 56.8 million U.S. [...]]]></description>
			<content:encoded><![CDATA[<p>PORT WASHINGTON, NEW YORK, AUGUST 23, 2010 &#8211; According to Social Network Gaming, the most recent report from leading market research company, The NPD Group, 20 percent of the U.S. population ages 6 and older reports having played a game on a social network in the past three months.  This equates to 56.8 million U.S. consumers, which is a significant number for a relatively new gaming activity.</p>
<p>According to the report, 35 percent of social network gamers are new to gaming, never having  participated in any other type of gaming before they started playing games on social networks. Females and older age groups are more likely to be new gamers than other groups measured in the study.</p>
<p>Interestingly, despite the perception that social network gamers are primarily females, the study finds that social network gamers are fairly evenly divided between genders, at 47 percent male, and 53 percent female.</p>
<p>&#8220;Although 35 percent of social network gamers are new to gaming, it&#8217;s clear that a lot of existing gamers have been drawn into the social network gaming arena as well,&#8221; said Anita Frazier, Industry Analyst, The NPD Group. &#8220;This impacts both the time they spend with other types of gaming, as well as the amount of money they’re spending on gaming. As more players are drawn into these games, the entire games industry is going to feel, and have to adjust to, the impact.&#8221;</p>
<p>While you can play these games for free, it is worth noting that 10 percent of social network gamers have spent real money playing these games and 11 percent indicate that they are likely to make a future purchase.  Social network games are also impacting spending on other types of gaming activities as gamers report spending 20 percent less on gaming overall since they started playing social network games.</p>
<p>&#8220;There are many distinctions between the players who spend money and those that don’t,&#8221; said Frazier. &#8220;While social network gaming has caught on with a mass market audience, it’s not without its challenges.  Players are frustrated by slow loading and performance issues and report getting bored by the games easily.  Clearly, these types of games will have to continue to evolve if they hope to hold their audiences and incentivize them to spend money playing.&#8221;</p>
<p>Methodology<br />
This study is comprised of two sample types: a nationally representative sample of social network gamers as well as a pre-identified sample of social network gamers. The source of the former is NPD’s Games Acquisition Monitor (fielded April 5-20, 2010), which is weighted and projected to be representative of the US population age 6+.  The pre-ID portion of the sample was fielded from June 1-9, 2010 via an online survey to NPD’s Consumer Panel, yielding qualified social network gamers (also age 6+), defined as those who are members of or users of at least one social network site and who also currently play games on at least one of these sites.   Also included in this report is data based on individuals who do not play social network games, but who are members/users of these sites.</p>
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		<title>Privacy and the internet</title>
		<link>http://onlinesocialnetworks.com/2010/08/23/privacy-and-the-internet/</link>
		<comments>http://onlinesocialnetworks.com/2010/08/23/privacy-and-the-internet/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 23:32:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Security]]></category>
		<category><![CDATA[Behavior Online]]></category>

		<guid isPermaLink="false">http://onlinesocialnetworks.com/?p=476</guid>
		<description><![CDATA[SHOULD PEOPLE be allowed to change their names to disassociate themselves from embarrassing youthful follies or damaging indiscretions recorded on social networking sites such as Facebook and Twitter? Eric Schmidt, chief executive of internet search engine Google, believes they should. He bases his argument on the modern reality that details of the private lives and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.irishtimes.com/newspaper/opinion/2010/0823/1224277379366.html" target="_blank">SHOULD PEOPLE be allowed to change their names to disassociate themselves from embarrassing youthful follies or damaging indiscretions recorded on social networking sites such as Facebook and Twitter?</a> Eric Schmidt, chief executive of internet search engine Google, believes they should. He bases his argument on the modern reality that details of the private lives and personal views of young people are now so easily accessible online. Certainly, there is cause for concern, especially for job-seekers. A recent Microsoft survey of employers found that two-thirds had rejected applicants on the basis of personal information obtained from internet searches.</p>
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		<title>The Walt Disney Company to Acquire Leading Social Game Developer Playdom</title>
		<link>http://onlinesocialnetworks.com/2010/08/23/the-walt-disney-company-to-acquire-leading-social-game-developer-playdom/</link>
		<comments>http://onlinesocialnetworks.com/2010/08/23/the-walt-disney-company-to-acquire-leading-social-game-developer-playdom/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 23:27:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Press Release]]></category>

		<guid isPermaLink="false">http://onlinesocialnetworks.com/?p=472</guid>
		<description><![CDATA[Burbank, California – July 27, 2010 – Advancing on its goal of bringing consumers its well-known stories, characters and brands in ever more engaging ways, The Walt Disney Company has agreed to acquire Playdom Inc., one of the leading companies in the fast-growing business of online social gaming. Playdom shareholders will receive total consideration of [...]]]></description>
			<content:encoded><![CDATA[<p>Burbank, California – July 27, 2010 – Advancing on its goal of bringing consumers its well-known stories, characters and brands in ever more engaging ways, The Walt Disney Company has agreed to acquire Playdom Inc., one of the leading companies in the fast-growing business of online social gaming.</p>
<p>Playdom shareholders will receive total consideration of $563.2 million, subject to certain conditions, and a performance-linked earn-out of up to $200 million.</p>
<p>In just two and a half years of operation, Playdom has established itself as a pacesetter in building popular games for social networks enjoyed by consumers around the globe. Through well-known titles like Social City, Sorority Life, Market Street and Bola, Playdom engages an estimated 42 million active players each month.</p>
<p>By acquiring Playdom, Disney will strengthen its already-robust digital gaming portfolio, acquire a first-rate management team and provide consumers new ways to interact with the company on popular social networks like Facebook and MySpace.</p>
<p>&#8220;We see strong growth potential in bringing together Playdom&#8217;s talented team and capabilities with our great creative properties, people and world-renowned brands like Disney, ABC, ESPN and Marvel.&#8221; said Robert A. Iger, President and CEO, The Walt Disney Company.</p>
<p>&#8220;This acquisition furthers our strategy of allocating capital to high-growth businesses that can benefit from our many characters, stories and brands, delivering them in a creatively compelling way to a new generation of fans on the platforms they prefer,&#8221; Iger added.</p>
<p>&#8220;We are at the start of a once-in-a-generation opportunity to transform the way people of all ages play games with their friends across devices, platforms and geographical boundaries,&#8221; said Playdom Chief Executive Officer John Pleasants. &#8220;Disney is an incredibly forward-thinking company that shares our vision and is the ideal partner to further our mission to bring great entertainment to people around the world.&#8221;</p>
<p>Playdom, which has 15 game development studios, will remain headquartered in Mountain View, California. Pleasants will become an Executive Vice President of the Disney Interactive Media Group (DIMG) and General Manager of Playdom, reporting to DIMG President Steve Wadsworth.</p>
<p>Disney expects Playdom&#8217;s expertise in social gaming software tools, business intelligence and rapid innovation to broadly benefit DIMG, which already has a substantial global presence in online, console and mobile gaming.</p>
<p>The transaction, which is subject to clearance under the Hart-Scott-Rodino Antitrust Improvements Act and certain non-U.S. merger control regulations, is expected to close by the end of Disney&#8217;s 2010 fiscal year.</p>
<p>About The Walt Disney Company<br />
The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise with five business segments: media networks, parks and resorts, studio entertainment, consumer products and interactive media. Disney is a Dow 30 company and had annual revenues of about $36 billion in its most recent fiscal year.</p>
<p>Forward-Looking Statements:<br />
Certain statements in this press release may constitute &#8220;forward-looking statements&#8221; within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements relate to a variety of matters, including but not limited to: the operations of the businesses of Disney and Playdom; the timing and consummation of the transaction; the expected benefits of the integration of the two companies; the market for online social gaming and other statements that are not historical fact. These statements are made on the basis of the current beliefs, expectations and assumptions of the management of Disney regarding future events and are subject to significant risks and uncertainty including uncertainties regarding the business of each company, the receipt or timing of regulatory approvals and continued consumer acceptance of online social gaming.</p>
<p>Disney undertakes no obligation to update or revise these statements, whether as a result of new information, future events or otherwise. Additional factors that may cause results to differ materially from those described in the forward-looking statements are set forth in the Annual Report on Form 10-K of Disney for the year ended October 3, 2009 and in subsequent reports on Forms 10-Q and 8-K and other filings made with the SEC by Disney.</p>
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		<title>The Social Network Official Trailer &#8211; In Theatres Oct 1 2010</title>
		<link>http://onlinesocialnetworks.com/2010/08/23/the-social-network-official-trailer-in-theatres-oct-1-2010/</link>
		<comments>http://onlinesocialnetworks.com/2010/08/23/the-social-network-official-trailer-in-theatres-oct-1-2010/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 23:18:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Society]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://onlinesocialnetworks.com/?p=470</guid>
		<description><![CDATA[On a fall night in 2003, Harvard undergrad and computer programming genius Mark Zuckerberg sits down at his computer and heatedly begins working on a new idea. In a fury of blogging and programming, what begins in his dorm room soon becomes a global social network and a revolution in communication. A mere six years [...]]]></description>
			<content:encoded><![CDATA[<p>On a fall night in 2003, Harvard undergrad and computer programming genius Mark Zuckerberg sits down at his computer and heatedly begins working on a new idea. In a fury of blogging and programming, what begins in his dorm room soon becomes a global social network and a revolution in communication. A mere six years and 500 million friends later, Mark Zuckerberg is the youngest billionaire in history&#8230; but for this entrepreneur, success leads to both personal and legal complications. From director David Fincher and screenwriter Aaron Sorkin comes The Social Network, a film that proves you don&#8217;t get to 500 million friends without making a few enemies. The film is produced by Scott Rudin, Dana Brunetti, Michael De Luca, and Ceán Chaffin and based on the book &#8220;The Accidental Billionaires&#8221; by Ben Mezrich.</p>
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		<title>Can Google Get Social Networking Right?</title>
		<link>http://onlinesocialnetworks.com/2010/08/18/can-google-get-social-networking-right/</link>
		<comments>http://onlinesocialnetworks.com/2010/08/18/can-google-get-social-networking-right/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 15:46:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Opinion]]></category>

		<guid isPermaLink="false">http://onlinesocialnetworks.com/?p=465</guid>
		<description><![CDATA[By Erica Naone Rumors that Google is building a new social network have persisted since late June, when Kevin Rose, CEO of Digg.com, posted on Twitter that the Web giant was working on a challenger to Facebook. The company’s recent actions–its reported investment in Zynga, a social gaming company, and its acquisition of Slide, a [...]]]></description>
			<content:encoded><![CDATA[<p>By Erica Naone</p>
<p><a href="http://www.24worldonline.com/social-media/article/can-google-get-social-networking-right/" target="_blank">Rumors that Google is building a new social network have persisted since late June, when Kevin Rose, CEO of Digg.com, posted on Twitter that the Web giant was working on a challenger to Facebook. The company’s recent actions–its reported investment in Zynga, a social gaming company, and its acquisition of Slide, a company that makes various applications for social networks–have fanned the flames.</a></p>
<p>Google already owns several products that encourage online social interaction–including YouTube, Google Talk, Google Reader, and Blogger. But it has struggled to deliver a successful dedicated social networking service. Its existing social network, Orkut, has far fewer users than Facebook (around 100 million, compared to 500 million), and is mainly popular in Brazil and India</p>
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		<title>SEOCompany.net Launches Social Networking Packages for Businesses</title>
		<link>http://onlinesocialnetworks.com/2010/08/18/seocompany-net-launches-social-networking-packages-for-businesses/</link>
		<comments>http://onlinesocialnetworks.com/2010/08/18/seocompany-net-launches-social-networking-packages-for-businesses/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 15:43:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Press Release]]></category>

		<guid isPermaLink="false">http://onlinesocialnetworks.com/?p=463</guid>
		<description><![CDATA[Author: seocompa Agoura Hills, CA ( Worldprline ) August 16, 2010 – SEOCompany.net has brought internet marketing to surpassing levels when it comes to web promotions. Search engine optimization refers to converting your website visitors to potential buyers by displaying you as an expert in your field and giving a substantial amount of external links [...]]]></description>
			<content:encoded><![CDATA[<p>Author: seocompa</p>
<p>Agoura Hills, CA ( Worldprline ) August 16, 2010 – SEOCompany.net has brought internet marketing to surpassing levels when it comes to web promotions. Search engine optimization refers to converting your website visitors to potential buyers by displaying you as an expert in your field and giving a substantial amount of external links that are linked back to your website on other popular sites. When it comes to Social Networking, a recent survey denotes that it is the second largest activity on the internet. SEOCompany.net fosters the viral nature of this extremely intriguing networking system and launches Social Networking Packages for businesses worldwide.<br />
An affiliate of the HTP Company, SEOCompany.net incorporates Social Media Promotional strategies into its much appreciated search engine optimization campaigns by establishing backlinks to your business website in popular social networking sites.  A single mammoth of a social networking site like Facebook is reported to have 500 million active users in August 2010; you can only imagine the exposure you would get when a Social Networking Company such as these help build quality links via social media blogs or pages created specifically for your business on these very popular sites.<br />
The commendable part of this process is that it comes at a fraction of traditional internet marketing costs and assures continuous flow of traffic to your website no matter whether you are sleeping or awake.<br />
“SEO is not instant”, says Tom Forrest, CEO of SEOCompany.net, “You can’t go from absolutely zero traffic to hundreds and hundreds of incoming links overnight, because that’s not the way normal traffic grows. The web has evolved greatly through the years, and search engines value not only the amount of links which point to you, but their individual value (Pagerank). Some links can actually make you rank worse if you have enough of them, which will undermine your entire marketing agenda. Don’t just hire some cheap link-building service which can get your site blacklisted.”<br />
“SEOCompany.net will acquire quality links which will drive up your rankings, through hard work and dedicated efforts using methods which have been developed over years of research, networking with webmasters, and know-how, all while, most importantly, adhering to search engine quality guidelines.” says  Tom.</p>
<p>About SEOCompany.net:<br />
Our company’s SEO philosophy is about one specific thing – getting relevant visitors to our clients website pages, and changing them into paying customers. At SEOCompany.net we use proprietary techniques and plain old hard work in order to achieve your SEO and company objectives. We are great with Web Design, Search Engine Optimization, Pay Per Click Advertising, Web Hosting, Programming, and Web Site Metrics and now Social Networking Packages for businesses worldwide and in your back yard.<br />
<a href="For more information visit: http://www.seocompany.net" target="_blank">For more information visit: http://www.seocompany.net</a></p>
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